The Pirate’s Manifesto
More than 10 years ago Gabe Newell said it best:
“The easiest way to stop piracy is not by putting anti-piracy technology to work. It’s by giving those people a service that’s better than what they’re receiving from the pirates.”
We have reached a stage where the most common complaint among regular players is how annoying it is to be in 20+ Discord servers for mods, and staying updated with each individual creator on Patreon, Ko-fi, Gumroad, Payhip and Shopify.
When Netflix and Spotify were the kings of the streaming industry piracy was at it’s lowest point, and as more and more companies started coming out with streaming services of their own piracy went right back up.
The transition from a centralized platform like XMA, to a decentralized model in which modders maintain their own Discord channels and multiple websites with inherent limitations has contributed to the current situation. Additionally, the prevalence of buyer’s remorse has exacerbated the issue, leading us to where we are today.
The absence of a quality control or review mechanism has led to an environment in which mod creators release flawed products never to be fixed. For example: $25 sculpts that break half the facial animations in the game, clothing items with inadequate weighting that result in severe clipping, and hair, ear, and tail accessories missing the essential bones for proper posing. Worst of all though is the introduction of “limited-time” edition products that capitalizes on the fear of missing out (FOMO). If you have regularly bought XIV mods, you have most likely had at least one instance where a product you bought turned out to be entirely unusable, leading to disappointment and buyer’s remorse.
But modders are small struggling artists…
Now, let’s address the misconception that XIV modders are merely small-scale artists striving to earn a living through their works. While many modders have started concealing their Ko-fi downloads and total Patreon supporters, we do have some information that may shed light on the reality of the situation.
With just one Sculpt, a modder has made almost twice the average monthly salary of a 3D Modeler in the United States. To try and put into perspective the absurdity of this, the Endwalker expansion only cost $10 more, and it’s often on sale for half that.
Funnily enough, almost every big modder already double dips by having a subscription based service and selling vaulted mods individually on Ko-Fi.
A group of three artists, who operate under the same brand, sell permanently vaulted mods and try to upsell you on a $25 package that includes all of their mods on their Patreon page. On December 27th 2022 they set their Patreon to private. At that time they had 1211 patreons. Assuming an average of $17.50/per patron that’s almost $22000 a month or $264.000 a year. It’s important to note that the modding scene has continued to grow with more modders entering the scene and modding becoming increasingly prevalent due to Mare Synchronos. It is likely that their income has since increased significantly.
Furthermore, it is important to acknowledge that, like any community, not all members experience the same level of success. While some modders may earn upwards of $60,000 annually by illegally selling mods, there are numerous smaller creators who may be balancing their passion for modding with other responsibilities, such as a job or college education. These individuals may not have the resources to fully dedicate themselves to modding like their larger counterparts. Regrettably, these modders are unlikely to experience anything close to such success because they have been conditioned to believe that paid mods are standard practice, and that they should never release any content for free, even if their content is clearly amateur and of subpar quality therefore their content doesn’t reach as many people.
Unfortunately, the modding community has undergone some bad changes overtime, and its current state seems to encourage the rapid production of subpar content. Most of the time said content isn’t even original, it’s just an asset bought off ArtStation or ripped from other Sims 4 modders. An increasing number of modders appear to prioritize profit over quality, often emphasizing their “no refunds, all purchases are final” in their product descriptions.
The absence of a proper review system and the tendency to label individuals who raise complaints as “entitled” for simply requesting a product to work as advertised has contributed to the current state of affairs. Additionally, the fact that those who raise concerns respectfully are often ignored or overlooked has only made the situation
worse.
I once held the same position Cultist did.
For a while that was actually the case. Modders set up Patreons where they released content early, typically 2–3 weeks prior to their public release, sharing happened, but it wasn’t anywhere near as prevalent especially since the barrier to entry was $5, and you were supporting a modder who consistently delivered quality work.
It didn’t take long for the community to go to shit, though. Suddenly you weren’t supporting your favorite creator anymore instead you were purchasing a product. A product that looked very pretty in the pictures but once you tried it on it was unusable. There is a difference in the level of expectation between supporting your favorite creator that might’ve put out a bad mod and purchasing a product that ended up being subpar in quality and not at all worth the price.
To Modders:
As Cultist bluntly put it, you’re not going to stop her or anyone else from sharing mods with their friends. Accept that fact and seek support from your community. If you did a good job of fostering good will from a community that appreciates your work, they would be more than willing to subscribe to you on a monthly basis. If you’ve done nothing but milk them dry of their money then they’ll continue to pool money together to buy your mods and share it with hundreds, if not thousands of people.
To Players:
The obvious answer here is to tell you to stop buying mods, but I realize that’s like telling someone to stop pre-ordering games. It doesn’t work. Thankfully, you have some recourse. Take solace in the fact that maybe if you bought a mod that didn’t work for you, by sharing it, you save hundreds of people from wasting their money like you did. Hell, maybe someone in the Telegram will like it enough to fix it for you.
Closing thoughts
Finally, I’d like to encourage more people to get into modding out of passion. Several modding communities that don’t rely on paid mods are still thriving, indicating that paid mods aren’t an essential component of the modding scene. The notion that modders will just leave and we’ll be left with no mods is ludicrous, the modding community was thriving before they introduced ‘vaulted mods’ and it will be thriving long after they’ve moved on to the next cash-cow they can milk. Now if somewhere down the line the community you’ve built wants to support you, you’re more than welcome to accept donations and even do early access content, very few people will hold that against you.
I would also like to express my gratitude to all those that made this community possible in the first place. Especially those who are rarely acknowledged. The individuals creating comprehensive, 3-4 hour long guides that cover the entire mod-making process. The people writing 20+ page guides on porting mods or 40 pages on adding hat compatibility to hairs. The people that spend countless hours in modding discords answering questions to people they’ll never see again on how to fix very complicated issues with limited information. Their efforts have been instrumental in creating the modding scene we have today.
I didn’t ask for permission to do this, and I’m in no way affiliated with any of these communities, but I’ve used their resources plenty of times, if you would like to learn more about modding check out ̶K̶o̶n̶e̶k̶o̶’̶s̶ ̶X̶I̶V̶ ̶T̶o̶o̶l̶s̶ ̶a̶n̶d̶ ̶R̶e̶s̶o̶u̶r̶c̶e̶s̶ ̶D̶i̶s̶c̶o̶r̶d̶ ̶s̶e̶r̶v̶e̶r̶ turns out a lot of us that regularly used that Discord got banned for also taking part in the Limsa Lominsa Pirate’s Discord, we mirrored all of their written and video guides within our Discord.
tl;dr
Modders are riding off the back of an incredibly successful game that people feel great emotional attachment to so they can sell low quality ripped assets from other games or artists at astronomical prices. They’re actively hurting the modding scene by fragmenting it into a million tiny insular communities and creating dramas while refusing to work with one another.